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Seasons Mods ([personal profile] seasonsmods) wrote in [community profile] seasonsrpg2024-01-19 12:11 am

Event #6: Doctor Why Instead of Who



Doctor Why Instead of Who
LOGS | NETWORK | OOC | MEMES | NAVIGATION



Sawyer's Return


Sawyer, the Autumn Guild Leader, addresses the network on noon on the 19th. He's back from wherever he has been since disappearing in November. The message goes as follows.

Click for a Gif


"This is Sawyer. I lead the Autumn Guild as the last Autumn Power Holder native to this world. I was accused of crimes relating to the portal mysteries and sabotage in the Research Center in November. Well, I guess I still am.

I managed to track down the real culprit, but couldn't capture them. Instead, I got the device they used just before they disappeared into yet another portal. The device still has the coordinates to the location they went to. Instead of pursuing them myself, I'm asking for everyone's help, since I got injured fighting them. I'm leaving the device to Olwen, along with a file on another incident, and letting Harrison put me in jail until the real culprit is captured. Hopefully after Jade looks me over.

Anyway, I'm counting on all of you to capture the bastard. They go by the name "The Doctor".

Harrison, I'm waiting behind the Amberfall Guild."

Any inquiries about the video will be met with a "We are forming a plan of action, please wait" for the first few days after. But everyone will be assures that Sawyer did get medical attention before taken away! (Handwaved) Visitations are permitted while he's in custody.





Color Me Inked

(Duration: Whole month)


Part 1


There is some really good news following the slightly worrying news from before: The Fairy Queen has reacquired all of her powers! That's why anyone who is interested is invited to Amberfall to gain an upgrade for their seasonal powers. This upgrade comes in the form of a magical tattoo. These tattoos not only give boosts but it can also move around one's body (for example, if someone's tattoo is a bird, the bird can fly around, especially when powers are activated).

These tattoos are permanent by default, but they can also be temporary should the person wish so. Temporary tattoos will wear out in a month (or earlier, if the tattoo is in constant use).

The basic effect of the tattoo is simple: seasonal powers stronger against the dark energy, meaning everyone will be able to fight creatures coated in it easier. That is, however, not the only effect; two more effects can be chosen when the tattoo is made, from a pool of choices provided.

Tattoo extra effects
• Danger Sense (gives an ability to sense danger in the surroundings)
• Door Creation (lets the user create a temporary fake door to pass through walls and other obstacles)
• Elemental Resistance (one element) (can be chosen twice)
• Enhanced Sense (choose one of the basic senses) (can be chosen twice)
• Guardian Spirit (summons an astral being to physically protect them, in the shape of something important to them - stays for an hour per summon)
• Mermaid Song (gives an ability to be able to heal minor injuries with singing)
• Minor Regeneration Powers (automatically heal minor injuries)
• New Element creation and manipulation (choose from electricity, light, neutral) (can be chosen twice)
• Retrocognition (able to see an item's past by touching it (does not work on living things))
• X-Ray Vision (lets user see through walls and other objects by touching them (does not work on living things))


All extra effects of the tattoo drain magical energy just like any other abilities do. If someone is low on magical powers, the tattoo will look like it's faded out (animal based tattoos may even start sleeping). No one automatically masters these abilities, so it might take some time to get used to them and properly use them in a fight.

Part 2


Various booths have been set all around Nightwake that let people test their new abilities. Most of the booths utilize just one ability (like being attacked by a water balloon with a blindfold on to test danger sense or test their enhanced senses) but some of them have several ways to complete them. They vary from obstacle courses to target shooting. These are mostly fun, harmless things

There's also just general fighting areas set up for people to just fight it out with their new abilities (they know by now that otherworlders love their fights). There are also robots that are installed with various martial arts to use as opponents, for those who prefer not to fight other people.






Bigger on the Inside


(Duration: January 22nd -> 26th)



Part 1


Olwen, the Winter Guild Leader, is the next one to address everyone through a message sent to all devices. It's an invitation to join him in tracking down and capturing The Doctor, but also for anyone who wishes to join the support side of things. The team will be gathering in Blossomcrown Park, on the 22nd of January at noon, where he will explain the plan.

The park has several tents set up. All of them are somehow related to aiding the fighters who will be entering the portals, so all non-combatants will be asked to man them. There are healing, food and even touch energy tents. After an analyzation done on the portal device, it seems that touch energy will drain faster inside the portals than they do normally.

Before the portal is opened, Olwen greets and thanks everyone for coming. He will explain that their primary goal is to find The Doctor, but also prevent monsters from entering Nightwake while the portal is open (it cannot be shut while someone is inside, unless you're someone like The Doctor). He explains that the nature of this portal is otherwise still unknown and he advises anyone who starts feeling bad in any way to return to Nightwake right away.

Once everyone is done with preparations Olwen activates the portal device and leads the way inside, holding a sword and shield in hand.

Part 2


When people first enter the portal they are met with a breathtaking view. It looks as if the water surface and the sky melt together, as the water reflects the starry sky. On the water there are several rowing boats. Once at least two people are inside a boat it will start moving across the surface of water and will eventually disappear into a mist (all except for Olwen, who disappears alone for some reason, who tells everyone to stay focused on the mission before the mist takes him).

The boats take people into sceneries that reflect their seasons. If there's more than one season on the same boat the scenery will be a mix of them.

• Winter is a cave of ice and water, filled with monsters named Glaciduets (Rock monsters with various animal bodies that shoot ice and rocks as weapons)
• Spring is a place among the clouds, filled with monsters named Galeduets (Birds that are partially fishes, that use sharp winds and icicles as weapons and dive among the clouds)
• Summer is a village that is burning, filled with monsters named Flameduets (Various dinosaurs with wings that use fire and wind as their weapons)
• Autumn is a rainy forest filled with monsters named Terraduets (Skeletons with fiery armor that use earth and fire as their weapons)


All of the monsters are far sturdier than they look and can provide to be difficult opponents. To proceed, they all (at least five monsters, can be more) have to be defeated and if any of them get past them into the mist the people entered from they will attempt to enter the portal into Nightwake. The mist is also the way to escape and return to regroup if needed.

Part 3


Defeating enough monsters will destroy the space they entered. Once enough spaces are destroyed, one final space is revealed (this will take a few days, there are a lot of these spaces). It's where Olwen can be seen fighting a masked, hooded person. Olwen is using his sword, water and ice - while the other figure uses force fields to protect themselves from magic and two swords. From the looks of it, the fight is rather even.

Those who try to help Olwen will be met with another force field around the area, preventing anyone from entering. Destroying the devices making the field will help Olwen get past the villain's defenses, but they're guarded by shadow monsters called Shadow Moths (This creature takes the shadows of people to become bigger and faster. It usually takes the form of a giant mothman that has shadowy vines as its weapons. If hit by the vines, characters would start doing everything backwards).

Once the devices have been destroyed, Olwen manages to encase the figure in ice before collapsing on the ground himself from exhaustion. All that's left now is to get both the ice covered villain and Olwen out of the portal and closing the portal - but with that, it's mission accomplished.

The masked villain (still frozen) will be taken by the Law Enforcement into custody to be questioned while Olwen gets Jade (Spring Guild Leader) to look after him right away. Olwen is tired, but thanks everyone who came to help with the mission (whether fighting or supporting) with a healthy sum of 20,000 Moon Coins.

Epilogue


With The Doctor in custody, Sawyer is free. Harrison makes a public apology, which Sawyer accepts and a viral video can be seen of all the guild leaders hugging him and telling him how they always believed in him. Are those tears in Sawyer's eyes? You must be seeing things!

Information about the villain will be given at a later date, once they manage to interrogate them. Meanwhile Sawyer will return to his guild duties. This time actually doing them without (as many) complaints.




Waiting in the Shadows

(Duration: January 28th - 31st)



Part 1


The Research Center Leader, Helene, and the Fairy Queen have been working on a project while the Portal fight has been going on. They send a message that there's another mission to take to those who are interested, with a 50,000 moon coins reward because of how dangerous and important this mission is.

Those who agree to take on the mission are asked to take at least a temporary magical tattoo. Those who already have a tattoo (permanent or temporary) will have theirs temporarily enhanced. This is the only requirement to participate in the mission. The enhancements for the tattoo are to protect the user from what they are about to face and make magic work against it - as well as work as an emergency exit if all else fails.

Explanation of what they are about to face is a dangerous entity once faced by two otherworlders. It has been named the All-Consuming Darkness: an experiment made by the Doctor that was meant to be unleashed to destroy the barriers around Ellipsa. Under normal circumstances it would eat any attacks delivered at it. But with the Fairy Queens magic tattoo boosts that danger will be out of the way.

After all the preparations and explanations, they are advised to take the new, temporary teleport crystal out to the Autumn Segment, straight to the Abandoned Mansion.

Part 2


The Abandoned Mansion is a creepy, old two story building that looks quite rundown. It's surrounded by mist that expands into the forest. There's not much to look at on the outside, other than two tombstones with the names of Kamisato Ayato and Kaveh on them. Anyone who has previously visited the mansion might remember they definitely weren't there before June, when the place was sealed.

Magical tattoos let everyone pass through the barrier and into the house. The strategy is simple: find all the arms of the monster, spread out to the mansions every room, and destroy them. With the boost from the tattoos all attacks can now deal damage, but the monster can still inflict status effects (silence, stun, burn, poison) and the air around it generally feels poisoned.

The being itself has no actual figure. It's a shapeless blob of mass that attacks people relentlessly with its arms. It will also try to capture anyone it can and eat them to make itself bigger, since it no longer can consume attacks to do so. Even with the magical tattoo boost it's still a difficult opponent to face.

Those that do get eaten will receive their own tombstone outside. It seems it appears automatically after death.

Everyone is also advised to retreat if they need to, which they can do by passing the barrier out of the house. With how many arms the being has the fight may take a while.

Part 3


Once all the arms are destroyed, the shadow blob will evaporate and the eerie feeling that was all over the place will vanish. The spirits that were guarding the doors will open the windows and doors, relieved that the danger was now gone. It's almost as if the nature was celebrating too, as sun beams start to fill the mansion as well.

The teleport crystals will take them back, but there's also a promise of a free luxury airship ride back for those who want to pamper themselves for a job well done. The airship is parked at the Autumn Airship Station.





OOC TIPS


• Ask Event-related questions here!

• Smut is not allowed on the event post, so if your thread is heading that way, please move it to a private entry of your own (your own entry or a new locked post on the comms).

• Remember to content and spoiler warn as necessary!

• Characters are responsible for coming up with their designs for the tattoos or at least ideas for them (the fairies doing the tattoos can offer options). As a bonus, there's no healing time for the tattoos, as they are completely magical! It also doesn't hurt (unless the person is very sensitive to it, then it might. Player's choice). Everyone is also allowed to get temporary tattoos first before committing to a permanent one (the limit is one permanent tattoo per character).

• Those with special skin (mechanical or otherwise) will still be able to get a tattoo, as they are magical. Even those whose skin would normally regenerate (like titan shifters) can have a tattoo stay permanently. These tattoos will also be available as "aesthetic only" ones after the event.

• Neutral Element is what it says on the tin. It's a shapeless energy that usually takes a blank, white form (but can be different colored, too). No creature is super weak against the element, but none of them resist it either; it's the element that will always deal damage, no matter what.

• Reminder that this month does not have Activity Check-in!


code bases by tricklet
bluediligence: (My best friend Sherloaf Holmes...)

[personal profile] bluediligence 2024-01-21 01:27 am (UTC)(link)
[ Bruises she can deal with. If they were broken again ...

...

She's not going to think about that. She is not going to think about that. ]


Think you're right, mm. But I might be in trouble if I take another solid hit on this side. [ Her left, where the arm had struck. Maybe she'll keep one of her dynamic shields up-? ]

Now, how would I ...

[ hmmMMM, give her a minute; fighting alongside others is something she's used to, being asked questions like this she is not. Hm. HMMM. ]
Edited 2024-01-21 01:27 (UTC)
castaside: neutral, huh, serious (120)

[personal profile] castaside 2024-01-21 01:32 am (UTC)(link)
[ He'll be patient and let her ponder that. She could keep a shield on that side, or she could tell him to stay on her left and make sure he catches anything aimed at that side of her, and that wouldn't blow a spell slot. That's what he'll suggest if she doesn't come up with it on her own. And then if he gets otherwise occupied where he can't watch her 9 o'clock, the shield as a backup. ]

[ So long as the limiter is in place, she needs to try her best to use who and what's around her to preserve her spells. Using a telekinetic shield would also be an appropriate response, but she's not at the point where one would be very strong. They'll be working on it. ]
bluediligence: (What am I missing?)

[personal profile] bluediligence 2024-01-21 09:34 pm (UTC)(link)
[ She's got — as far as she can tell — three things … two? three? … she's not sure Macaque would be impressed by the amount of internal fussing she's doing over his safety, and those insidious, creeping concerns that she'll only hold him back; if he got hurt because of her - ]

[ No. Stop. Think it through. ]


I could try to use my Seasonal powers to make a shield. Wouldn't be as sturdy, but it could do in a pinch and it'd save me a cast. [ Probably? Probably. ] Might be able to use telekinesis to pin the arm, or at least weigh it down … [ HM. ] Hm. If Donnie was here I'd suggest combining his earth and your water to smother it in mud ... [ POISON TYPES ARE WEAK TO GROUND TYPES. Alas, he isn't here, so what can they do instead? ]

[ … ]

[ taps her fingers together ]

… I don't wanna hold you back by asking you to keep to my left, but …
Edited 2024-01-21 21:35 (UTC)
castaside: happy, neutral, soft (169)

[personal profile] castaside 2024-01-21 09:42 pm (UTC)(link)
Hold me back? [ His tone is one of fond scolding. ] You're not. I asked you to come up with a strategy, and using the people around you to compensate for your weaknesses is part of that. Keeping me to your left is a good plan, it frees up your spells and seasonal powers for other things.

So that, with first your seasonal powers and then your pendant spells as backups for shields is sound.

The other thing I'd suggest is that you have me use my otherworld abilities to attack at the outset, and then seasonal powers. That order is in case the poison means there's a hard limit on how much of my natural abilities I can use in there. With you it's a bit more complicated because of your spell slots, so I'd reverse that. But you have to be mindful of your energy level so using the seasonal magic doesn't leave you helpless. In this case you've got me to pull you out, but it's practice for if, sometime, you don't.

How are you on energy? [ Touch energy or otherwise. Be honest, now, he can Tell both when you're lying and how physically drained you are. ]
Edited 2024-01-21 21:49 (UTC)
bluediligence: (It's important not to judge.)

[personal profile] bluediligence 2024-01-22 08:29 pm (UTC)(link)
[ Scolded, and she can't feel the slightest bit stung. There's just … too much kindness behind it. It's a hand up rather than a smack down. The tapping of her fingers slows, then stops, a tiny smile tugging at the corner of her lips — a little sheepish, perhaps, but more than that, it's hopeful and heartened. ]

[ She listens intently to the rest of his feedback, nodding at the end. Sounds solid from where she's sitting. ]

Stamina's gonna be one of the things we work on long-term, right? [ It'll get easier as she learns and practices. It already has been, compared to when she first got back. ... She wonders if Donnie could come up with some kind of monitor for magical and touch energy-? ]

I feel like ... I could go one, maybe two more rounds before I switch over to helping out in the support tents. [ And then she'll keel over face first in her bed and get an actual full night's sleep for once in her goddamn life. ] Depending on how hard the next fight is. [ ... ]

How d'you feel about high-fives?
castaside: huh, neutral, grin, scheming (160)

[personal profile] castaside 2024-01-22 09:38 pm (UTC)(link)
[ She takes feedback so seemingly well, he's sure there has to be a catch. MK basically just does what he wants and occasionally will let you advise him in between bouts of self-pity. ]

It is. Stamina is something everyone needs constant practice with, even me. Use it or lose it.

[ He nods at her assessment, thinking it jives well enough with what he can tell of her physical state. He won't be able to be more precise until they've been in more sparring situations together and he's learned her physiology and tells. ]

One or two it is, then. With me on your left. I'll show you some of my stronger attacks while I have them, so you can get a sense of what I can do. Incorporating each other's strengths into strategy is pretty important, so there's no wasting energy doing double duty. You can almost certainly make a stronger shield than I can, for example, but it has to be strategic as long as your spells are limited.

[ The high-five question pulls him up a bit short. ]

As touch energy or for celebratory purposes?
bluediligence: (Another day dawns.)

[personal profile] bluediligence 2024-01-22 10:26 pm (UTC)(link)
Luckily for me, I love practice. [ It's hard work, it's exhausting, and she's here for it. ]

[ Also luckily for her - she gets to see her teacher be a badass. EXCITING. Her wings fluff and flutter just a smidge before she gets them back under control. ]

Fight smarter, not necessarily harder. [ Nod, nod. ] Hitting the limit these days doesn't automatically take me out of a fight, not like it used to, but that's no reason to be careless. [ Carelessness is how people die. She'd rather learn how to make the best of all the resources she has available. ]

[ She tilts her head a little. ]

The former. Not opposed to the latter, though. High-fives are ... one of the safer? touches, for me. Less grabby, less pressure. [ She's an absolute cuddlebug when she knows she's Safe and Allowed, as he might have noticed watching her with Donnie. But getting to there - or anywhere remotely close, it can be a whole thing. ]
castaside: neutral, serious, huh (030)

[personal profile] castaside 2024-01-22 10:33 pm (UTC)(link)
[ He'd comment on the practice thing since he can be an absolute bear in terms of putting in training hours, but he's a bit hung up on the high-five thing. ]

...Ah.

[ He shakes his head and chuckles in a warm, fond way. Then lifts his hand. ]

All right, kiddo. Lay it on me.
bluediligence: (Something completely immoral.)

[personal profile] bluediligence 2024-01-22 11:44 pm (UTC)(link)
[ —! For real? She's allowed?? And here she'd been braced for a gentle rejection. WAH. ]

Thank you!

[ High-fives!! Not too gentle, not too rough. ]
castaside: shadow, grin, aggro, scheming (111)

[personal profile] castaside 2024-01-22 11:50 pm (UTC)(link)
[ She's allowed. What was he gonna do, not give her the touch energy she needs? Sometimes getting cute with Donnie or the third one he hasn't met yet beforehand isn't going to be enough, so of course he'll let her. (He'd probably let her either way.) ]

[ High-five it is then, and he opens a shadow portal for them to step through that leads them to a room which is currently without monster arms but with several adjacent rooms so occupied. ]


Go on, then. That room is empty so pick a defensible position and I'll set up on your left.