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Seasons Mods ([personal profile] seasonsmods) wrote in [community profile] seasonsrpg2023-09-15 01:17 pm

Event #4: Under the Great Ocean Lake



Under the Great Ocean Lake
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Trust Me, I Know What I'm Doing

September 15th - 30th


Part 1


A message appears on everyone's phones. There's a new type of magic to learn! This magic is based on trust, so anyone interested is expected to appear to one of the training places (the Guilds in Frostreign, Blossomcrown, Solarpeak and Amberfall) with one or more people they trust (it doesn't matter which guild this time so they can pick any of them as their location). Anyone who arrives to the guilds will directed behind the building, to the giant outdoor training area.

Some may recognize the people waiting in the areas. They're the teachers of the Magical Mansion. They've set up a lot of Swords in Stones around the backyard and the explain how the magic words thoroughly before letting anyone do it.

The goal is to partner up with someone they absolutely trust and pull the sword out of the stone. After that the sword disappears and the essence of it transports into one of them. The teachers explain that their bond and the sword's magic now enable them to form a magical bond weapon.

The person who received the essence is now a "Vessel" while the other is a "Wielder" (a decision between players which is which). The wielder will be able to pull a weapon out of the vessel. This progress doesn't hurt the vessel at all; but they might feel a little "out of it" for a moment. The magical bond weapon fits the wielder perfectly (any weapon - firearms have infinite ammo) and cannot be broken or wielded by other people. It's more powerful than normal weapons. They disappear after the battle the weapon was summoned to is finished. The only way for the weapon to fail is if the vessel is somehow critically hurt or knocked unconscious.

The bond between the two of them will remain in existence as long as the trust remains. If either side loses their trust for the other, the connection will flicker out of existence and feel like a sting in their chest.

Those who are as close as "soulmates" will be able to feel if their partner is in danger or approx. where they are. Otherwise the bondmates will feel warm feelings when close to each other.

The Magical Manor Teachers will be at the guilds to guide people for the whole month. Afterwards the Swords in Stones will be periodically replaced by guild staff if someone uses them (there will be written guides to how they work from then on as well).

Part 2


Those who don't want to or don't have partners to participate in the main event, there are stalls around the districts for characters to make Elemental Weapons. Everyone will receive a ribbon stick (in various colors and designs) that they can use in fights. The element used by the ribbon is not tied to the user's Seasonal element, but to the element that resonates the most OR the least with their soul. This element can be water, wind, fire, earth, electricity, ice, darkness or light.

There are targets set near the stalls meant for practice. There are natives who show how the ribbons work: wave the ribbon towards the targets and the element comes out shooting like beams or balls, depending on the movement of their body. If the ribbon is thrown up, the element will rain down on a single enemy - if thrown down it will spread the element across the ground.

The Elemental Weapons need to be charged by magical energy, but they last for 100 different attacks at a time.






This Rescue Mission Gets My Seal of Approval

September 18th - 19th

Another message arrives on everyone's devices (on afternoon on September 18th). This time it's Dawn, the Guild Leader of Summer. It's a text message labeled "Urgent"!

Hello, everyone! Dawn here. I have an important mission for everyone! You see, the mermaids sent us a message through the fairies that they have located the missing Fairy Queen. She's apparently been captured by the sirens.

So we're going to be launching a rescue mission to the depths of the Great Ocean Lake. The mermaids will also be helping us, but they need our skills to fight the sirens properly.

And by that I mean I'm also going to be coming along with you. All the fairies and the Fairy Queen are important to us, so I want to do my part in helping her out. Don't worry, I know how to fight even underwater!

There will be temporary teleport crystals straight to the northern side the of the Great Ocean Lake at every Guild. Let's meet there tomorrow at noon! You might wanna bring some swimsuits with you - but we'll have some other useful things for diving at ready there!

Oh, right. You will get a big reward of 10,000 Moon Coins if you come to help. The Fairy Queen is essential for fighting back the Darkness. So if you're able to come to our aid, please do.





Part 1


Dawn is waiting for everyone at the beach at the promised time with a lot of boxes. She explains that the boxes contain different methods of helping people with the dive. One of the items included is a Oxygen Helmet made by the Research Center that lets someone breathe underwater for 12 hours after charging it with magical energy. The second item included is a Seashell Necklace that will release a temperature altering bubble when used underwater, making the water around the user a pleasant temperature and also lets the user breathe underwater for 12 hours after charging it with touch energy. The energies can be charged in the middle of use if necessary. Both of the items make communicating underwater possible and can be kept after the mission - but you only get to choose one.

Other items in the boxes are saddles, harnesses and treats, meant for Water Mounts. Dawn explains there are several water animals tamed by the mermaids that will aid the characters if they feel like they're not strong enough swimmers - or just want to save their strength. There are sea lions, seals, giant sea horses, dolphins and even orcas and sharks. The first mission is bonding with the mounts - which is where the treats will come to play. Some mounts may be more difficult to bond with than others.

There's time to practice both riding the mounts, diving and even fighting underwater. There's even a cage-like ring made with seaweed where people can practice sparring safely.

Part 2


As the mission starts it becomes clear that the lake is very, very deep and has a lot of caves and labyrinths made of coral. That's why the mermaids are there to guide them to right directions. Anyone is welcome to stray from the paths and explore different caves for different aquatic herbs for different potions and variety of items, but they should be careful not to get lost.

The trip is so long that the mermaids suggest staying at their homes at the Mermaid Village (all the houses are made out of coral) for a while to charge and eat a little bit. The mermaids accommodate the otherworlders by having one full room that has oxygen and a nice, comfortable bed... but due to the limited number of houses all rooms will have to have two residents (and just one bed).

During their stay in the mermaid village, they have a chance to interact with the local mermaids and hear them tell mermaid tales (basically stories from the past, of royalties and pirates, and even a love story between a siren and a mermaid - feel free to come up with fun little stories).

They also wish to hear about characters' stories. Either from Ellipsa or their homeworld. If characters manage to make a mermaid laugh or cry with their stories they will receive mermaid tears that can be made in jewelry that makes a water shield around them (even out of water) in danger. The ones made from tears of sadness will also heal characters slightly while the shield is up.

Part 3


There's also the danger of getting invited by a siren instead of a mermaid as they pretend to be mermaids around the village. They also have houses, but they're further away from others. They will try to lock people up and either kill them or make them their slaves. If someone starts doubting where they're going they can use their voice to make people think they're following a loved one to safety.

The sirens will also definitely use characters as shields to protect themselves from death.





Down Where It's Wetter

September 19th - 21st




Part 1


After a good rest at the Mermaid village, it's time to continue the journey towards the proper siren territory. The guide mermaids will lead the team into the darker themed coral reefs. Some of the colors emit a light, making it easier to see through the coral corridors.

On the way to their destination there are some more open coral caves where monsters lurk. The caves can include camouflaged ice squids that try to freeze people (the closer someone gets to them the colder the water is and they're weak physically which is why they hide), adamantine swordfish that will wish to duel anyone with a sword (defeating them requires firing magic at their mouth) or energy sapping jellyfish that try to cling onto people (the trick to defeating them is to get them stuck together or destroying them).

Some of the caves also have sirens hidden in them that are the first wave of guardians of the siren territory. They're armed with tridents that shoot out ice or electric crystals and their singing will cause pain and status effects (such as stun, poison, sleep, burn and energy sap). They're not hiding their pointy teeth or spiky tails around this area so they can't be mistaken for the guide mermaids.

If someone does get affected by a status effect, the mermaids can heal them with their songs.

Some coral caves also have very beautiful crystal flowers stuck to the coral (they can't be removed). Characters will feel weaker near the flowers. It seems the flowers are draining touch energy. Holding someone's hand near the flowers help with the effect.

Part 2


After the coral caves, the team finally makes it to a giant area surrounded by rocks and coral. The seabed in the middle looks empty, but it's still guarded by more sirens with tridents. But these guards also have schools of manta ray that protect them and use their tails to sting opponents. One siren usually has three manta ray protecting them and they fight in formations with other siren's manta ray when needed.

Defeating a siren will gradually destroy an illusion, so either destroying them or knocking all of them unconscious has to happen before the team can proceed. Once every siren is defeated, the Siren's Palace is finally revealed.

Dawn leads the way to the Palace, which is more of a prison for "breathers". There are some native humans there, but also who they were here to rescue; the Fairy Queen. The Mermaid Guide provide more Seashell Necklaces to rescue everyone from the Palace. Dawn personally helps the Fairy Queen, who seems to be unconscious but still definitely alive.

Going back through the coral paths is now easier with the enemies gone. The crystal flowers previously there have disappeared while the fight was going on at the palace. Otherwise the journey back to the surface can be made faster by by riding currents. These currents reach from the Mermaid Village to the surface - but only go upwards, which is why they couldn't be used on their way down. They cut the time swimming into half.

Once characters make it back to the city they will be greeted with a feast that the fairies have set up with the natives of the world. Plenty of free (normal, not fairy) food and drinks for everyone! And a hefty 10,000 Moon Coins rewards for everyone who went underwater.

Part 3
Epilogue/Extra Information


Further investigation of the Palace and interrogating sirens leads people to find out that the sirens alone weren't responsible for the abduction of the Fairy Queen (unlike the natives, those are completely blamed on the sirens). Apparently the remnants of the Auctives (or "The Harvesters") were also responsible, but they have been found dead in the Palace.

Another name that the sirens mentioned (with added venom in their tones) was "The Wizard". Apparently this person promised to stay around and help them win their war against mermaids and their allies, but the person had vanished and left the sirens behind to take the blame. They say the Wizard has a way with words, making almost anyone believe what he says and trust him - but once that effect stops people see the error of their ways.

The sirens responsible for kidnappings of natives are given to the mermaids, as they know the best way to punish them. This, by no means, means all sirens have been dealt with - just a group of the more loud ones.


Meanwhile, the Fairy Queen will be resting somewhere in Nightwake, regaining her strength but she will surely make an appearance later to tell her side of the story when the time is right.





OOC TIPS


• Ask Event-related questions here!

• Smut is not allowed on the event post, so if your thread is heading that way, please move it to a private entry of your own (your own entry or a new locked post on the comms).

• Remember to content and spoiler warn as necessary!

• The First part of the event will continue for the whole month.

• The Second part of the Event runs ICly between September 18th and September 21st, with the Fairy Queen being brought back to safety on the 21st by Guild Leader Dawn.

• Those who wish to see a glimpse of the Fairy Queen as she's being rescued, she looks like this, but with huge fairy wings (PB: Monica Bellucci). She's normal human sized, unlike normal fairies. She will be added to the NPC page later.

• Dawn will be participating in the event, but she cannot be interacted with in threads. You're free to handwave her fighting alongside your character with her double swords or chat about anything related to Summer Holder powers - or maybe even think about hosting a party - while resting somewhere.

Items found from the underwater caves can be freely chosen by players. We just ask you don't make your character find a piece of every item available!

• Reminder that this month is Activity Check-in month and check-in ends on September 30th, at 23:59 PST.


code bases by tricklet
noodleboi: (We got this!)

Re: Trust me

[personal profile] noodleboi 2023-09-29 02:48 am (UTC)(link)
MK blushed a little when Red Son's warm hand moved over his. He gripped the handle a little harder. He nodded to the words but it took a few seconds longer for MK to answer.

"Yeah, I'm ready. Heh. Let's do this. One magic weapon, coming up," He said. Then he gently pulled on the sword. It came up and once freed, it turned into energy and flew into MK's chest. He smiled at the warm feeling.

"Hmm. Oh it's warm. Heh. I like it. Okay. Guess you pull the weapon out of me now."
forgingfires: (It is weird)

Re: Trust me

[personal profile] forgingfires 2023-09-29 02:54 am (UTC)(link)
Red Son pulled it out with MK, watching the light as it disappeared into MK. A pause, a hand going over his own chest. "It is warm..." He murmured. Obviously part of the magic. He wouldn't be feeling it otherwise.

He looked at MK, studying him for a moment. "Looks like. At least the magic has sense. I would have been pretty vexed if you get to have two magic weapons," he said, considering for a moment.

Then he steps forward, wrapping a hand loosely around MK's waist. Just in case the weapon did anything to him. Before finally putting a weapon on his chest and would focus to pull the weapon out of him.
noodleboi: (TOO CLOSE)

Re: Trust me

[personal profile] noodleboi 2023-09-29 03:18 am (UTC)(link)
MK nodded, his heart racing with the hand on his chest. He chuckled and nodded.

"That's fair. I mean, it would be unfair if I got all the weapons," He said. He would leave out for now that he already had two, his staff and one from Saya. MK swallowed as the arm wrapped around his waist. He leaned back and dipped himself some as he let Red Son hold him. The handle of the weapon came out of MK's chest with bright red and yellow light.

He gasped as he felt the draining affects of the weapon being pulled. It wasn't dramatic but it definitely felt like a piece of him was being taken by Red Son. He knew that piece of him was in good hands.
Edited 2023-09-29 03:19 (UTC)
forgingfires: (buwah)

Re: Trust me

[personal profile] forgingfires 2023-09-29 03:49 am (UTC)(link)
Did MK drink coffee today? His heart was racing. Well, at least he didn't seem to drink a lot, he isn't fidgeting near as much as he did before.

"And then you'd have to choose between them. Its nice to have a back up, but the staff is quite iconic," Red Son said.

He focused on the warmth, keeping a tight grip on MK to make sure he didn't fall. Pulling out a spear, flipping it around in one hand to give MK space to recover, as he looked it over with interest.

The staff part looked very similar to MK's staff, with the red body and golden end. The spear tip was large and ornate, looking more like a flame. Very reminiscent of the spear he had as a child. But there was more details than that. Than that, with what appeared to be a mixture of leaves and flowers petals cycling up along the staff, up along the metal of the spear head. There was also a second line climbing up the staff part, what looked to be bulls and monkeys dancing along after each other.

"Huh. Its quite...cute, actually."
noodleboi: (Two parts of a traffic light)

Re: Trust me

[personal profile] noodleboi 2023-09-30 01:34 am (UTC)(link)
MK felt the blade sliding out of him and felt like something was missing suddenly. Again, not bad but missing. He stood up and let the feeling wash over him. Just a little lightheaded and yet warm. He looked at the ornate and beautiful weapon. It was cute. He looked at the leaves and flowers, the monkeys and bulls, and finally that blade. It was shining and like a metal flame.

"Whoa. That's super cute but awesome like so cool looking. Now that is iconic too. So awesome."
forgingfires: (Slightly concerned and confused)

Re: Trust me

[personal profile] forgingfires 2023-09-30 01:42 am (UTC)(link)
"It is a very good design," he said, a thumb running over the design running over the pole. "I would have probably designed something like this."

It felt...heavy in his hand. Like that was a weight to it, beyond just the physical. Like something precious, but steadfast.
noodleboi: (A moment of family)

Re: Trust me

[personal profile] noodleboi 2023-09-30 02:59 am (UTC)(link)
"I could definitely see that," MK said. He pulled out his staff from his ear.

"Wanna give it a test drive? We can spar a little. See how you like it."
forgingfires: (seriously dragon girl)

Re: Trust me

[personal profile] forgingfires 2023-09-30 03:02 am (UTC)(link)
"Sure, if you're all right? Your legs seemed to be a little weak there," Red Son asked.

His arm was still around his waist.
noodleboi: (Just a nice boi)

Re: Trust me

[personal profile] noodleboi 2023-10-02 12:13 am (UTC)(link)
"I know I'm fine. I mean, in a minute. Give me a second." MK made no move to pull away from Red Son. He liked this. A lot.

"And it's just sparring. We're not going all out. Just to see how you like the weapon."
forgingfires: (This cutie)

Re: Trust me

[personal profile] forgingfires 2023-10-02 12:46 am (UTC)(link)
"Of course," he said, keeping his arm around MK. He didn't really want to let go either.

"Fair. A full out fight would be bad for the environment anyway," he said.
noodleboi: (The Monkie Kid is here)

Re: Trust me

[personal profile] noodleboi 2023-10-02 01:02 am (UTC)(link)
"And everyone else doing trust weapons. We can save going out out when we do it together. Against someone who deserves it. Two icons with two iconic weapons, yeah?" MK asked with a smile. He put his arm on the one around him gently.
forgingfires: (Softer blush)

Re: Trust me

[personal profile] forgingfires 2023-10-02 01:06 am (UTC)(link)
Red Son paused at that. A blush spreading across his face before looking away. "That would be potentially quite fun," he said. He knows how much he enjoys fighting alongside Saya. It would be nice to see what it's like to fight alongside MK for more than a few big moves.
noodleboi: (Two parts of a traffic light)

Re: Trust me

[personal profile] noodleboi 2023-10-02 01:55 am (UTC)(link)
"I think so too," MK said with a nod. He squeezed the arm a little.

"I think I'm good now. So let's spar?"
forgingfires: (Phoo!)

Re: Trust me

[personal profile] forgingfires 2023-10-02 02:17 am (UTC)(link)
There is a flicker of fire at the squeeze. Stupid affectionate Noodle Boys.

"Right, let's," he said and finally moved to let go of MK, moving to a clear area, doing a few practice spins of the spear to get used to the weight.
noodleboi: (I will fite you)

Re: Trust me

[personal profile] noodleboi 2023-10-02 02:37 am (UTC)(link)
It was just part of his charm. He followed after Red Son and spun the staff around. He slipped into his fighting stance. Ready to go.

"Ready when you are~"
forgingfires: (Edgy fire)

Re: Trust me

[personal profile] forgingfires 2023-10-02 02:40 am (UTC)(link)
Red Son turned to MK. Adjusts his grip, looking over the staff. A few thrusts. Then a nod to himself.

"Let's begin," he said in warning and then he moves forward, quick, moving to slash at his arm.
noodleboi: (Default)

Re: Trust me

[personal profile] noodleboi 2023-10-02 02:57 am (UTC)(link)
MK moved just as quickly and blocked the first move. It was like their first fight all over again. MK struck out at Red Son or tried to avoid and block Red Son's attack. Like a dance around each other.
forgingfires: (That's the ticket)

Re: Trust me

[personal profile] forgingfires 2023-10-02 03:11 am (UTC)(link)
It was slightly different from their first fight. Red Son had been going for immediately disabling blows, his chest, throat, face, but this time, he keeps his attacks for the side. Arms, legs, maybe the side of his torso. At least when it comes to the blade end. The attacks with the other end certainly try for harder hits.

But it was familiar to that. Each move flowing into the next, quick to block his staff with the spear. Its-

Amazing, actually. He has been getting back into his spear work lately, but there had definitely been rust to his movements. But with this weapon, it feels like its a natural extension to him. Easier to get into the moves he used to be an expert at.
noodleboi: (Come at me bro)

Re: Trust me

[personal profile] noodleboi 2023-10-02 03:33 am (UTC)(link)
The movements reminded MK of being back in the weather control station. This was fun. Seeing how Red Son moved with the spear, it was like he was dancing. It was fun to block the blade and the end of the spear. A few hits landed here and there. MK moved to try and add a leg sweep and a punch, to keep it from being too repetitive or predictable. And that made it so much fun.

"You are on fire with that thing!"
forgingfires: (Edgy fire)

Re: Trust me

[personal profile] forgingfires 2023-10-02 03:40 am (UTC)(link)
"And you've improved quite a lot since our last fight," he said, just a bit breathless in his words. Less from the effort, though that's a factor, as just the...feeling of it all.

Some blows Red Son just has to push through, like at the Weather Station, the heavy weight of the staff driving him back and down, but he still pushes forward. Finding it easier to react to MK's moves they more they go, even as it gets harder to dodge as he gets closer.

But with that and the feeling of the spear, its like an energy is running through him.

He wants to be closer.

Pushing forward hard, the blade more often pointed away as he tries to knock MK off balance.
noodleboi: (I'm a rock type?)

Re: Trust me

[personal profile] noodleboi 2023-10-02 03:52 am (UTC)(link)
MK's eyes widen as the sudden push came. He didn't expect it. MK's feet moved back and the staff dropped low. It left MK open as he went on the defensive. He was mostly dodging now, trying to get his footing back. He moved backwards and Red Son had his opening.

"Whoa! You have too!"
forgingfires: (muwahaha)

Re: Trust me

[personal profile] forgingfires 2023-10-02 03:55 am (UTC)(link)
Red Son sees it and there is that drive. To be close, closer, to win, to make him submit for just a moment-

He moves in close, the butt of the spear moving between MK and his staff, driving into the ground as he used his shoulder to shove him forward to push him to the ground.
noodleboi: (Ow...ow ow ow)

Re: Trust me

[personal profile] noodleboi 2023-10-02 03:58 am (UTC)(link)
MK's staff was shoved down and he took the shoulder rush to the chest. He fell backwards and onto the ground. Red Son pinned him and MK laid there, eyes wide, panting hard from the exertion. Wow.

"Dang. That...that was pretty cool," He said softly, looking up at his friend. Seeing just how close he was.
forgingfires: (MK is gonna ruin him)

Re: Trust me

[personal profile] forgingfires 2023-10-02 04:05 am (UTC)(link)
Red Son's hand was on his shoulder, the other holding onto the spear, half propped up against the ground. And Red Son was-

Quite close. Only a few inches from MK, breathing heavily, face flushed, staring at him with wide eyes that are definitely not the normal Red Son look. Something almost hungry.

There was a very strong part of him that wanted to close the distance. Kiss him. Bite him.

He knows he can't, but he desperately wants to.

"The spear is amazing. I've never had a weapon feel so much like it belonged in my hands," he said.
noodleboi: (Ooooh really?)

Re: Trust me

[personal profile] noodleboi 2023-10-06 12:39 am (UTC)(link)
MK chuckled nervously at how close they were. So easy to just touch or something. He nodded.

"I'm glad. I mean, a magic weapon should feel like that, right? Whenever you wanna use it, let me know."

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